Halo set the bar for first-person shooters on the Xbox, and really screwed things up for everyone else. As it is, TS2 doesn't even come close to matching the sheer gaming bliss that was Bungie's masterpiece. It does, however, provide a healthy dose of multiplayer goodness for those sick of playing "Battle Creek" for the six-billionth time. While the single-player experience is just as average as that of its PS2 counterpart (see our full review on page 222), it's significantly more playable in two-player cooperative mode, thanks to the Xbox's superior horsepower. There appear to be fewer technical compromises, meaning you can actually see what's happening on your half of the screen. This makes playing through the game in co-op a far better experience, and gives split-screen multiplayer deathmatches more appeal. TS2 doesn't provide a compelling storyline, nor does it make use of Xbox features such as fancy bump- and/or reflection-mapping effects. But, the game controls better on the chunkier, first-person-shooter-friendly Xbox pad, making this the finest rendition of TS2 available.
(Les notes de la presse sont données à titre indicatif et représentent une interprétation du test par Numerama)